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Welcome,

things about me:

NEWs

  • [May. 2024] We released our paper of Multi-Dimensional Pruning: Joint Channel, Layer and Block Pruning with Latency Constraint on Arxiv

  • [May. 2024] I joined as a full time in the Applied AV Perception Research team at NVIDIA !

  • [Apr. 2024] I graduated from CS@Stanford with a Master of Science degree!

  • [Jan. 2024] Our paper Refining Pre-trained Motion Models is accepted by ICRA'2024.

  • [Oct. 2023] Our paper Towards Better Structured Pruning Saliency by Reorganizing Convolution is accepted by WACV'2024.

  • [Sept. 2023] Started TA for Stanford CS330.

  • [June. 2023] Returned to the AV perception research team at NVIDIA for another research internship!

  • [June. 2023] Our paper Revisiting Deformable Convolution for Depth Completion is accepted by IROS'2023!

  • Read More...

I am currently an AI researcher living in San Jose, CA. I currently work at the Applied AV Perception Research team at NVIDIA. I am interested in efficient deep learning, visual tracking, and multi-modality perception. Read more in the Research page. I publish under both names "Xinglong Sun" and "Alex Sun".
 

Besides work and research, I like listening and playing music, playing soccer, and video games.

薄霄愧云浮,栖川怍渊沉。

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